![]() Many had already begun questioning the development of the game and the likelihood of the game seeing a re-release, a sentiment which only solidified after Wollay's apparent disappearance in 2017. As time continued and Wollay's updates became more sparse, before stopping entirely from mid-2017 to January 2019. In the months following, Wollay continued to post semi-frequent updates about features and developments on the game, although no word was given on when the game would return for sale. The game briefly returned to sale on July 4, 2013, however it would be removed from sale again by August of the same year, citing more work to be done on the game in anticipation of future releases. Within a day of the game's alpha release, Cube World was removed from sale on Picroma's website, with Wollay citing server issues caused by launch demand and a supposed DDoS attack. Development TroublesĬube World began development in 2011, handled solely by Picroma, a software team comprised of Wolfram (Wollay) von Funck and his wife Sarah. Players earn gear as they complete quests and explore dungeons, although earned gear is most useful in the region it is obtained in, with permanent upgrades instead coming from artifacts scattered throughout the world. The procedurally-generated world is populated with different environmental biomes, villages, dungeons, NPCs, and events. After creating a character, the player can play alone or with friends. The game features a character creation system with eight races and four combat classes (Mage, Ranger, Rogue, Warrior) to choose from. Unlike most other voxel-based games, Cube World intentionally lacks sandbox-style building and destruction elements, instead preferring to focus on traditional RPG mechanics such as exploration and combat. Now that's sad.Originally released in an alpha state on July 2, 2013, Cube World is a procedurally-generated voxel-based RPG for PC. You know what's truly pathetic? Gaslighting paying customers because they had the audacity to support a "struggling indie dev" and believing he wouldn't run away with the money, at a time where most game developpers with the same traction didn't. ![]() With your 10 years of hindsight, you were able to determine that players should not have purchased the game from the developper than took the money and ran, twice. Games like Don't Starve, Rimworld, Arma 3, Kenshi, Insurgency, Xenonauts, Rust, Starbound, etc. You're conveniently ignoring that most serious games continued development in Early Access at the time. You're talking about 2013 Early Access, as if it was anything like it is today. ![]() Maybe the game will be good, maybe it won't, screaming and crying about how you were scammed isn't going to change the fact that it was 100% your fault. The skill bar from the Alpha has returned, and Wollay has an array of abilities his 1 and 2 being the smash and whirlwind from Alpha, 3 being Rock Fist from the Steam release, and 4 being a new unknown ability (afaik) The ability also grabs the target, restricting their movement and requiring usage of a movement ability or dodge roll to escape Zombies, Code Snippets and Signature abilities □BlogĮxpanding of his mention of signature abilities, Wollay shows off the Zombie's signature ability Eat, which channels an attack that restores their health. New engine, weather effects, procedural models □Video □Blog We also don't know whether the game will be a free upgrade from the current Cube World (similar to how Alpha buyers got the Steam release for free) or if it will be a separate product. We don't know! Wollay has not made any indication as to when the game will be released. Cube World Omega is a new version of Cube World that is being designed on a new engine with new features, but in the spirit of the Cube World Alpha, which has often been described as a better game than Cube World's official steam release. On May 25th 2023, Wollay released a new blogpost detailing his latest project, Cube World Omega. ![]() Wollay's new blog: What is Cube World Omega? As usual, please continue to abide by the subreddit's rules, and report any spam or rule-breaking posts so that we can more easily find them. I wanted to make a post so we have some more up to date info on Cube World since my 2022 post, and to have a centralized timeline and info on Wollay's new project Cube World Omega. Hello everyone! Looks like we've been graced with a second return of Wollay.
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